WebGPU Data Visualization Cookbook: (2nd Edition)
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WebGPU Data Visualization Cookbook: (2nd Edition)

4.2.0
104 reviews
Books Computers & Technology Computer Science AI & Machine Learning Computer Vision & Pattern Recognition

Quick Facts

  • Author: Kenwright
  • Publication Date: February 22, 2025
  • Pages: 218 pages
  • Language: English
  • ISBN: 979-8311744461

About This Book

WebGPU Data Visualization Cookbook (2nd Edition) offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

Our Review

WebGPU Data Visualization Cookbook: (2nd Edition) by Kenwright is a unleash your potential with WebGPU Data Visualization Cookbook (2nd Edition)! that delivers on its promise to master practical coding skills. From the very first chapter, it's clear that this is a cut above the rest in its field.

The book excels in its comprehensive and engaging approach to books. The author includes explore real-world projects. and accelerate your learning curve. that make complex topics accessible to readers of all levels. Particularly impressive is the chapter structure which provides a logical progression that builds understanding.

Readers will appreciate the practical applications throughout. WebGPU Data Visualization Cookbook (2nd Edition) - Learn, build, and innovate. that demystify advanced technical topics. that will enhance your understanding and skills. The final section is especially valuable for those looking to apply the concepts in real-world scenarios.

In conclusion, WebGPU Data Visualization Cookbook: (2nd Edition) is an outstanding contribution to its field. The combination of webGPU is a state-of-the-art web-based hardware-acceleration interface for high performance graphics and compute. A emerging use of WebGPU is the development of real-time, high performance data visualization applications in fields ranging from medical imaging, simulations, engineering to cutting-edge extended reality computing. Indeed, data visualization has become increasingly challenging using conventional approaches without graphics hardware acceleration as datasets become larger and more complex, especially with the evolution of big data. WebGPU offers a flexible cross-platform solution for creating stunning visuals in 2D/3D in real-time for a wide range of interactive applications. This book contains a series of hands-on recipes that are tailored to both beginners who have very little experience with the WebGPU API and more advanced users who would like to explore state-of-the-art techniques. We begin with a basic introduction to the WebGPU API and WGSL shader language by demonstrating how to setup a basic project with outputs on screen. You'll then learn how to render basic 2D datasets with primitives, as well as more complex 3D volumetric datasets interactively. This part will focus on low-dimensional datasets that provide a spring-board for larger projects. After this, we transition to more advanced techniques, such as texture mapping for image/video processing, point cloud rendering of depth sensor data from 3D range-sensing cameras and stereoscopic 3D rendering. Also insights into eXtended Reality (XR); as we shift towards developing highly interactive XR applications using the WebXR API. Each recipe in this book gives readers a set of standard functions that can be imported to an existing project and can form the basis for the creation of a diverse array of real-time, interactive data visualization solutions. This book also utilizes a set of popular open-source libraries, such as `gl-matrix', to simplify application development and content management (loading data and models) as well as image/video processing using state-of-the-art compute vision algorithms. makes it one of the most valuable resources we've encountered. We give it our highest recommendation.

Why You'll Love It

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Book Statistics

Reading Level: Beginner

Average Read Time: 5 hours 27 minutes

Reviews: 85%

Recommendation Rate: 94%

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