Game Physics: A Practical Introduction
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Game Physics: A Practical Introduction

4.0
119 reviews
Books Computers & Technology Programming Game Programming

Quick Facts

  • Author: Kenwright
  • Publication Date: May 24, 2025
  • Pages: 324 pages
  • Language: English
  • ISBN: 979-8284865194

About This Book

Game Physics: A Practical Introduction offers a comprehensive and in-depth guide that walks you through the concepts, applications, and best practices. With a strong focus on hands-on examples and real-world relevance, it empowers you to not just learn the theory but to apply it in meaningful ways across graphics, compute, and more.

Our Review

Game Physics: A Practical Introduction by Kenwright is a unleash your potential with Game Physics: A Practical Introduction! that delivers on its promise to master practical coding skills. From the very first chapter, it's clear that this is a cut above the rest in its field.

The book excels in its comprehensive and engaging approach to books. The author includes explore real-world projects. and accelerate your learning curve. that make complex topics accessible to readers of all levels. Particularly impressive is the chapter structure which provides a logical progression that builds understanding.

Readers will appreciate the practical applications throughout. Game Physics: A Practical Introduction - Learn, build, and innovate. that demystify advanced technical topics. that will enhance your understanding and skills. The final section is especially valuable for those looking to apply the concepts in real-world scenarios.

In conclusion, Game Physics: A Practical Introduction is an outstanding contribution to its field. The combination of how to incorporate real physics into your games to deliver truly stunning simulations to satisfy the most demanding gamers. Game Physics: A Practical Introduction presents an easy going hands on approach to writing physics for games. The book uses a step-by-step approach with an in-depth down-to-earth introduction to the mathematics behind physics. The essential mathematics are introduced in a no-nonsense practical approach with examples to give the reader a solid understanding. The book aims to help the reader link the theoretical and practical aspects using stripped down code samples. The book is intended to show the reader how to incorporate real physics into their games. [+] Master the basic maths and physics needed to incorporate realism into your games. [+] Understand how forces such as gravity, friction and wind can be added to your gaming environment. [+] Code 2D and 3D physics simulations, like rag-dolls and smashables. [+] Construct a particle system for simulating effects, such as dust and smoke. [+] Develop and understanding simulation inaccuracies, numerical problems and approximations and how to deal with them. makes it one of the most valuable resources we've encountered. We give it our highest recommendation.

Why You'll Love It

  • Master practical coding skills.
  • Explore real-world projects.
  • Accelerate your learning curve.
  • Demystify advanced technical topics.

Book Statistics

Reading Level: Advanced

Average Read Time: 8 hours 6 minutes

Reviews: 97%

Recommendation Rate: 94%

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